Mantle.

A gaming identity platform. The profile that trophy.tools surfaced, built into a product, with PSN trophies as the beachhead connector.

Scope
Product Design, Engineering
/
Status
Shipped
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Role
Founder
2026

trophy.tools set out to fix how PlayStation trophy hunters pick their next platinum. The search worked, but the profile was what people kept coming back to: the record of what they had played, finished, and how they stacked up.

Mantle takes that profile and makes it the product. It is a gaming identity platform that turns a scattered play history into a single, credible profile, with PSN trophies as the first connector and a path to the rest of a player's accounts from there.

Problem01

Your gaming identity is scattered across platforms that don't talk to each other.

What you have played, finished, and earned lives in silos, locked inside each platform. There is no single place that represents who you are as a player, and nothing that lets that record travel with you.

Approach02

Start where the data is richest: PlayStation trophies as the beachhead.

Trophies are structured, verifiable, and already meaningful to the people who chase them. They are the strongest first connector: a way to anchor a real profile before extending to the rest of a player's accounts.

Now03

Building the profile worth carrying between platforms.

Mantle is in active development. The work in progress lives at mantle.cv.

© 2026 Andrew Mullins.